| accessorReferenceCamera | PerCameraMeshAndMaterials | |
| accessorReferenceCameraOrCurrentOrMain | PerCameraMeshAndMaterials | |
| allowOcclusionWhenDynamic (defined in CustomRenderer) | CustomRenderer | |
| bounds | PerCameraMeshAndMaterials | |
| CameraCallback(Camera cam, Matrix4x4 view, Matrix4x4 projection) | PerCameraMeshAndMaterials | protected |
| castShadows (defined in CustomRenderer) | CustomRenderer | |
| color | CustomRenderer | |
| colorInterfaceEnabled (defined in CustomRenderer) | CustomRenderer | |
| defaultMaterials | PerCameraMeshAndMaterials | |
| drawMaterials (defined in CustomRenderer) | CustomRenderer | protected |
| DrawMeshForCamera(Camera cam) | PerCameraMeshAndMaterials | virtual |
| EditorSelectedObject() | PerCameraMeshAndMaterials | static |
| editorSelectedObjectFunction | PerCameraMeshAndMaterials | static |
| ForceAllCameraMaterialsToDefaultNow() | PerCameraMeshAndMaterials | |
| ForceMaterialBlockUpdateForAllCamerasNow() | PerCameraMeshAndMaterials | |
| ForceMeshRegenerationForAllCamerasNow() | PerCameraMeshAndMaterials | |
| ForceMeshUpdateInAllCamerasNow() | PerCameraMeshAndMaterials | |
| GenerateMeshForCamera(Camera cam, ref Mesh meshToFill) | PerCameraMeshAndMaterials | protectedpure virtual |
| GetClosestReflectionProbes(List< ReflectionProbeBlendInfo > result) (defined in CustomRenderer) | CustomRenderer | virtual |
| GetEditorSelectedObjectDelegate() | PerCameraMeshAndMaterials | |
| GetPropertyBlock(out MaterialPropertyBlock dest) | PerCameraMeshAndMaterials | virtual |
| GetPropertyBlock(out MaterialPropertyBlock dest, int materialIndex) | PerCameraMeshAndMaterials | virtual |
| HasColor() | CustomRenderer | virtual |
| HasColor(int matIndex) | CustomRenderer | virtual |
| HasTexture() | CustomRenderer | virtual |
| HasTexture(int matIndex) | CustomRenderer | virtual |
| isPartOfStaticBatch (defined in CustomRenderer) | CustomRenderer | |
| isViewable (defined in CustomRenderer) | CustomRenderer | |
| isVisible (defined in CustomRenderer) | CustomRenderer | |
| lightmapIndex (defined in CustomRenderer) | CustomRenderer | |
| lightmapScaleOffset (defined in CustomRenderer) | CustomRenderer | |
| lightmapTilingOffset (defined in CustomRenderer) | CustomRenderer | |
| lightProbeAnchor (defined in CustomRenderer) | CustomRenderer | |
| lightProbeProxyVolumeOverride (defined in CustomRenderer) | CustomRenderer | |
| lightProbeUsage (defined in CustomRenderer) | CustomRenderer | |
| localSharedMats (defined in CustomRenderer) | CustomRenderer | |
| localToWorldMatrix (defined in CustomRenderer) | CustomRenderer | |
| m_allowOcclusionWhenDynamic (defined in CustomRenderer) | CustomRenderer | |
| m_lightmapIndex (defined in CustomRenderer) | CustomRenderer | |
| m_lightmapScaleOffset (defined in CustomRenderer) | CustomRenderer | |
| m_lightProbeProxyVolumeOverride (defined in CustomRenderer) | CustomRenderer | |
| m_lightProbeUsage (defined in CustomRenderer) | CustomRenderer | |
| m_motionVectorGenerationMode (defined in CustomRenderer) | CustomRenderer | |
| m_probeAnchor (defined in CustomRenderer) | CustomRenderer | |
| m_realtimeLightmapIndex (defined in CustomRenderer) | CustomRenderer | |
| m_realtimeLightmapScaleOffset (defined in CustomRenderer) | CustomRenderer | |
| m_receiveShadows (defined in CustomRenderer) | CustomRenderer | |
| m_reflectionProbeUsage (defined in CustomRenderer) | CustomRenderer | |
| m_shadowCastingMode (defined in CustomRenderer) | CustomRenderer | |
| m_sortingLayerID (defined in CustomRenderer) | CustomRenderer | |
| m_sortingOrder (defined in CustomRenderer) | CustomRenderer | |
| Material (defined in CustomRenderer) | CustomRenderer | |
| materialPropertiesUpdateOption | PerCameraMeshAndMaterials | |
| Materials (defined in CustomRenderer) | CustomRenderer | |
| meshRecomputeOption | PerCameraMeshAndMaterials | |
| meshUpdateOption | PerCameraMeshAndMaterials | |
| motionVectorGenerationMode (defined in CustomRenderer) | CustomRenderer | |
| motionVectors (defined in CustomRenderer) | CustomRenderer | |
| ObjectCallbackCameraTypeToRegister() | PerCameraMeshAndMaterials | protectedvirtual |
| OnDisable() | PerCameraMeshAndMaterials | protectedvirtual |
| OnEnable() | PerCameraMeshAndMaterials | protectedvirtual |
| OnRenderObject() | PerCameraMeshAndMaterials | virtual |
| perCameraMesh | PerCameraMeshAndMaterials | |
| probeAnchor (defined in CustomRenderer) | CustomRenderer | |
| realtimeLightmapIndex (defined in CustomRenderer) | CustomRenderer | |
| realtimeLightmapScaleOffset (defined in CustomRenderer) | CustomRenderer | |
| RebuildPropertyBlock(int materialIndex) | PerCameraMeshAndMaterials | virtual |
| EyE::Unity::Graphics::CustomRenderer.RebuildPropertyBlock() | CustomRenderer | virtual |
| receiveShadows (defined in CustomRenderer) | CustomRenderer | |
| reflectionProbeUsage (defined in CustomRenderer) | CustomRenderer | |
| RegisterCamera(Camera cam) | PerCameraMeshAndMaterials | |
| Reset() | PerCameraMeshAndMaterials | protectedvirtual |
| SetPropertyBlock(MaterialPropertyBlock source) | PerCameraMeshAndMaterials | virtual |
| SetPropertyBlock(MaterialPropertyBlock source, int materialIndex) | PerCameraMeshAndMaterials | virtual |
| shadowCastingMode (defined in CustomRenderer) | CustomRenderer | |
| sharedMaterial (defined in CustomRenderer) | CustomRenderer | |
| sharedMaterials | PerCameraMeshAndMaterials | |
| sortingLayerID (defined in CustomRenderer) | CustomRenderer | |
| sortingLayerName (defined in CustomRenderer) | CustomRenderer | |
| sortingOrder (defined in CustomRenderer) | CustomRenderer | |
| transform | IGraphicsBounds | |
| TryGetMeshAndMaterialBlockForCamera(Camera cam, out MeshAndMaterialConfigSet meshAndMatsFound) | PerCameraMeshAndMaterials | virtual |
| UnRegisterCamera(Camera cam) | PerCameraMeshAndMaterials | |
| Update() | PerCameraMeshAndMaterials | protectedvirtual |
| UpdateMaterialPropertyBlockForCamera(Camera cam, ref MaterialConfig[] matProperties) | PerCameraMeshAndMaterials | protectedvirtual |
| UpdateMeshForCamera(Camera cam, ref Mesh meshToFill, Matrix4x4 view, Matrix4x4 projection) | PerCameraMeshAndMaterials | protectedvirtual |
| UpdateOption enum name | PerCameraMeshAndMaterials | |
| useLightProbes (defined in CustomRenderer) | CustomRenderer | |
| worldToLocalMatrix (defined in CustomRenderer) | CustomRenderer | |