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protectedvirtual |
cam | The camera that will render with the MaterialProperty properties. Each camera has it's own set of materials and associated MaterialPropertyBlocks |
matProperties | This reference parameter is instantiated, but not initialized before calling this function. Is contains an array of MaterialPropertyBlocks, one for each material defined by the user. |
Referenced by PerCameraMeshAndMaterials.CameraCallback(), PerCameraMeshAndMaterials.ForceMaterialBlockUpdateForAllCamerasNow(), PerCameraMeshAndMaterials.ForceMeshUpdateInAllCamerasNow(), and PerCameraMeshAndMaterials.Update().