◆ CameraCallback()

void CameraCallback ( Camera  cam,
Matrix4x4  view,
Matrix4x4  projection 
)
protected
Parameters
camCamera tat issues tis callback
viewview-matrix of the camera. Potentially used by update function.
projectionprojection matrix of the camera. Potentially used by update function.

References PerCameraMeshAndMaterials.GenerateMeshForCamera(), PerCameraMeshAndMaterials.materialPropertiesUpdateOption, PerCameraMeshAndMaterials.meshRecomputeOption, PerCameraMeshAndMaterials.meshUpdateOption, IGraphicsBounds.transform, PerCameraMeshAndMaterials.TryGetMeshAndMaterialBlockForCamera(), PerCameraMeshAndMaterials.UpdateMaterialPropertyBlockForCamera(), and PerCameraMeshAndMaterials.UpdateMeshForCamera().

Referenced by PerCameraMeshAndMaterials.OnDisable(), PerCameraMeshAndMaterials.OnEnable(), PerCameraMeshAndMaterials.RegisterCamera(), and PerCameraMeshAndMaterials.UnRegisterCamera().

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