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virtual |
| cam | this is the camera for which the mesh and materials will be found. |
| meshAndMatsFound | the output parameter will hold the MeshAndMaterialBlock associated with the provided camera |
References PerCameraMeshAndMaterials.perCameraMesh.
Referenced by PerCameraMeshAndMaterials.CameraCallback(), PerCameraMeshAndMaterials.DrawMeshForCamera(), PerCameraMeshAndMaterials.GetPropertyBlock(), and PerCameraMeshAndMaterials.SetPropertyBlock().
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