|
virtual |
cam | this is the camera for which the mesh and materials will be found. |
meshAndMatsFound | the output parameter will hold the MeshAndMaterialBlock associated with the provided camera |
References PerCameraMeshAndMaterials.perCameraMesh.
Referenced by PerCameraMeshAndMaterials.CameraCallback(), PerCameraMeshAndMaterials.DrawMeshForCamera(), PerCameraMeshAndMaterials.GetPropertyBlock(), and PerCameraMeshAndMaterials.SetPropertyBlock().