|
strong |
Enumerator | |
---|---|
UpdateForAllCamerasEveryCycle | Specifies that a PerCameraMeshAndMaterials, should update all camera's every frame with the appropriate mesh and materials to be drawn. |
UpdateOnCallbackFromCamera | Specifies that a PerCameraMeshAndMaterials, should update each camera when they issue a callback (during render). |
UpdateOnRegistration | the mesh and material list for all cameras, will not be updated after initial setup. |