Editor to draw StaticMeshPerCameraByList components .
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override void | OnInspectorGUI () |
| draws the default material property, and update option sections, if they are not disabled
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override void | OnInspectorGUI () |
| draws the default material property, and update option sections, if they are not disabled
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override void | OnInspectorGUI () |
| Optionally, draws each section of the CustomRenderer: Materials, Lighting, Probes, other. Applies modified serializedProperties upon completion.
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override void | OnEnable () |
| Initializes serializedProperties
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override bool | showDefaultMaterials [get] |
| specifies weather or not this section show be displayed
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override bool | showUpdateOptions [get] |
| specifies weather or not this section show be displayed
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virtual bool | showDefaultMaterials [get] |
| specifies weather or not this section show be displayed
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override bool | showMaterialSection [get] |
| specifies weather or not this section show be displayed
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override bool | showOtherSection [get] |
| specifies weather or not this section show be displayed
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virtual bool | showUpdateOptions [get] |
| specifies weather or not this section show be displayed
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virtual bool | showLightingSection [get] |
| Override this member to return false if you don't want the section visible in the editor inspector.
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virtual bool | showMaterialSection [get] |
| Override this member to return false if you don't want the section visible in the editor inspector.
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virtual bool | showOtherSection [get] |
| Override this member to return false if you don't want the section visible in the editor inspector.
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virtual bool | showProbesSection [get] |
| Override this member to return false if you don't want the section visible in the editor inspector.
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