StaticMeshPerCameraByListEditor Class Reference

Editor to draw StaticMeshPerCameraByList components .

Public Member Functions

override void OnInspectorGUI ()
 draws the default material property, and update option sections, if they are not disabled
 
- Public Member Functions inherited from PerCameraMeshAndMaterialsEditor
override void OnInspectorGUI ()
 draws the default material property, and update option sections, if they are not disabled
 
- Public Member Functions inherited from CustomRendererEditor
override void OnInspectorGUI ()
 Optionally, draws each section of the CustomRenderer: Materials, Lighting, Probes, other. Applies modified serializedProperties upon completion.
 

Protected Member Functions

override void OnEnable ()
 Initializes serializedProperties
 

Properties

override bool showDefaultMaterials [get]
 specifies weather or not this section show be displayed
 
override bool showUpdateOptions [get]
 specifies weather or not this section show be displayed
 
- Properties inherited from PerCameraMeshAndMaterialsEditor
virtual bool showDefaultMaterials [get]
 specifies weather or not this section show be displayed
 
override bool showMaterialSection [get]
 specifies weather or not this section show be displayed
 
override bool showOtherSection [get]
 specifies weather or not this section show be displayed
 
virtual bool showUpdateOptions [get]
 specifies weather or not this section show be displayed
 
- Properties inherited from CustomRendererEditor
virtual bool showLightingSection [get]
 Override this member to return false if you don't want the section visible in the editor inspector.
 
virtual bool showMaterialSection [get]
 Override this member to return false if you don't want the section visible in the editor inspector.
 
virtual bool showOtherSection [get]
 Override this member to return false if you don't want the section visible in the editor inspector.
 
virtual bool showProbesSection [get]
 Override this member to return false if you don't want the section visible in the editor inspector.
 
+ Inheritance diagram for StaticMeshPerCameraByListEditor:
+ Collaboration diagram for StaticMeshPerCameraByListEditor: