Editor to draw StaticMeshPerCameraByList components .
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| override void | OnInspectorGUI () |
| | draws the default material property, and update option sections, if they are not disabled
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| override void | OnInspectorGUI () |
| | draws the default material property, and update option sections, if they are not disabled
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| override void | OnInspectorGUI () |
| | Optionally, draws each section of the CustomRenderer: Materials, Lighting, Probes, other. Applies modified serializedProperties upon completion.
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| override void | OnEnable () |
| | Initializes serializedProperties
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| override bool | showDefaultMaterials [get] |
| | specifies weather or not this section show be displayed
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| override bool | showUpdateOptions [get] |
| | specifies weather or not this section show be displayed
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| virtual bool | showDefaultMaterials [get] |
| | specifies weather or not this section show be displayed
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| override bool | showMaterialSection [get] |
| | specifies weather or not this section show be displayed
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| override bool | showOtherSection [get] |
| | specifies weather or not this section show be displayed
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| virtual bool | showUpdateOptions [get] |
| | specifies weather or not this section show be displayed
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| virtual bool | showLightingSection [get] |
| | Override this member to return false if you don't want the section visible in the editor inspector.
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| virtual bool | showMaterialSection [get] |
| | Override this member to return false if you don't want the section visible in the editor inspector.
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| virtual bool | showOtherSection [get] |
| | Override this member to return false if you don't want the section visible in the editor inspector.
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| virtual bool | showProbesSection [get] |
| | Override this member to return false if you don't want the section visible in the editor inspector.
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