using System.Collections.Generic;
using UnityEditor;
{
[InitializeOnLoad]
public class ExtractEyeEnginesLogo
{
static ExtractEyeEnginesLogo()
{
ExtractEmbededFilesInEditor.PromptUserToExtractFilesIfNotInPlaceAlready(new List<ExtractEmbededFiles.ExtractionInfo>
{
new ExtractEmbededFiles.ExtractionInfo("EyEengines128.JPG", "Gizmos\\EyEengines\\", "EyEengines.EditorUnity.Tools",false,true),
new ExtractEmbededFiles.ExtractionInfo("EyEenginesSprite.prefab", "Gizmos\\EyEengines\\", "EyEengines.EditorUnity.Tools",false,false),
new ExtractEmbededFiles.ExtractionInfo("EyEengines128.JPG.meta", "Gizmos\\EyEengines\\", "EyEengines.EditorUnity.Tools",false,false),
new ExtractEmbededFiles.ExtractionInfo("EyEenginesSprite.prefab.meta", "Gizmos\\EyEengines\\", "EyEengines.EditorUnity.Tools",false,false)
});
}
}
}