using System.Collections.Generic;
using UnityEditor;
 
{
 
    [InitializeOnLoad]
    public class ExtractEyeEnginesLogo
    {
        static ExtractEyeEnginesLogo()
        {
            ExtractEmbededFilesInEditor.PromptUserToExtractFilesIfNotInPlaceAlready(new List<ExtractEmbededFiles.ExtractionInfo>
            {
                           
                
                
                
                
                
                
                
                
                
                new ExtractEmbededFiles.ExtractionInfo("EyEengines128.JPG", "Gizmos\\EyEengines\\", "EyEengines.EditorUnity.Tools",false,true),
                new ExtractEmbededFiles.ExtractionInfo("EyEenginesSprite.prefab", "Gizmos\\EyEengines\\", "EyEengines.EditorUnity.Tools",false,false),
                new ExtractEmbededFiles.ExtractionInfo("EyEengines128.JPG.meta", "Gizmos\\EyEengines\\", "EyEengines.EditorUnity.Tools",false,false),
                new ExtractEmbededFiles.ExtractionInfo("EyEenginesSprite.prefab.meta", "Gizmos\\EyEengines\\", "EyEengines.EditorUnity.Tools",false,false)
            });
        }
    }
}