PerExposedMemberBooleans Class Reference

Allows each unique Unity.Object to store it's own key/boolean pair.

Static Public Member Functions

static bool GetFoldoutState (ExposedMember property)
 Gets the current foldout state of the provided ExposedMember, which may have been changed by the user.
 
static void SetFoldoutState (ExposedMember property, bool state)
 Assigns the specified foldout state to the provided ExposedMember.