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static |
| property | This is the property which is used to specify a unique key to the record foldout state. |
| state | FoldoutState to be recorded. |
References CatDebug.Log(), UnityToolsCatDebug.PerObjectBooleansDebugDetailsID, PerObjectNamedBooleans.SetBool(), and ExposedMember.ToString().
Referenced by LimitedListMember.SetAndStorePropertyExpanded().
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