|
static |
property | This is the property which is used to specify a unique key to the record foldout state. |
state | FoldoutState to be recorded. |
References CatDebug.Log(), UnityToolsCatDebug.PerObjectBooleansDebugDetailsID, PerObjectNamedBooleans.SetBool(), and ExposedMember.ToString().
Referenced by LimitedListMember.SetAndStorePropertyExpanded().