◆ SetFoldoutState()

static void SetFoldoutState ( ExposedMember  property,
bool  state 
)
static
Parameters
propertyThis is the property which is used to specify a unique key to the record foldout state.
stateFoldoutState to be recorded.

References CatDebug.Log(), UnityToolsCatDebug.PerObjectBooleansDebugDetailsID, PerObjectNamedBooleans.SetBool(), and ExposedMember.ToString().

Referenced by LimitedListMember.SetAndStorePropertyExpanded().

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