Shows how to use the DefaultExposedMemberEditor class to draw all the ExposedMembers in InventoryObjectType objects.
Additional Inherited Members | |
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override void | OnInspectorGUI () |
Updates the serializedObject and exposes all the properties in the exposedObjectProperties member. Then applies changes to the target object. | |
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virtual void | OnEnable () |
Initializes the exposedObjectProperties member, with the current target object. | |
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ExposedObjectMembers | exposedObjectProperties |
This member stores the exposed properties for the target object. | |