AmmunitionTypeEditor Class Reference

Example showing usage of DefaultExposedMemberEditor to display instances of the WeaponType class.

Detailed Description

Additional Inherited Members

- Public Member Functions inherited from DefaultExposedMemberEditor
override void OnInspectorGUI ()
 Updates the serializedObject and exposes all the properties in the exposedObjectProperties member. Then applies changes to the target object.
 
- Protected Member Functions inherited from DefaultExposedMemberEditor
virtual void OnEnable ()
 Initializes the exposedObjectProperties member, with the current target object.
 
- Protected Attributes inherited from DefaultExposedMemberEditor
ExposedObjectMembers exposedObjectProperties
 This member stores the exposed properties for the target object.
 
+ Inheritance diagram for AmmunitionTypeEditor:
+ Collaboration diagram for AmmunitionTypeEditor: