|
static |
blockInterfaceToSet | the interface used to access the MultiMaterialPropertyBlock that holds the texture to be modified. |
tex | the texture to assign to the MaterialPropertyBlock |
References MaterialPropertyBlockInterfaceExtensions.defaultTextureID, IGraphicsMaterialPropertyBlockInterface.GetPropertyBlock(), IGraphicsMaterialPropertyBlockInterface.HasTexture(), MaterialPropertyBlockInterfaceExtensions.neverRunMaterialChecks, IGraphicsMaterialPropertyBlockInterface.RebuildPropertyBlock(), and IGraphicsMaterialPropertyBlockInterface.SetPropertyBlock().