void GetPropertyBlock | ( | out MaterialPropertyBlock | dest | ) |
dest | will be filled with the found value |
Implemented in PerCameraMeshAndMaterials, CustomRenderer, and BaseRendererToGraphicsInterfaceAdapter< TRendererType >.
Referenced by MaterialPropertyBlockInterfaceExtensions.GetColor(), MaterialPropertyBlockInterfaceExtensions.GetMainTexture(), MaterialPropertyBlockInterfaceExtensions.SetColor(), and MaterialPropertyBlockInterfaceExtensions.SetMainTexture().