◆ SetPropertyBlock()

void SetPropertyBlock ( MaterialPropertyBlock  dest)
Parameters
destthe material's property will be set to use this value

Implemented in PerCameraMeshAndMaterials, CustomRenderer, and BaseRendererToGraphicsInterfaceAdapter< TRendererType >.

Referenced by MaterialPropertyBlockInterfaceExtensions.SetColor(), and MaterialPropertyBlockInterfaceExtensions.SetMainTexture().

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