This editor will use the BaseRendererToGraphicsInterfaceAdapterEditor class it derives from, to draw the component.
Additional Inherited Members | |
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override void | OnInspectorGUI () |
Optionally, draws each section of the CustomRenderer: Materials, Lighting, Probes, other. If changes are detected, the object is UndoRecord-ed, before being updated with new values. Then it is marked as "Dirty". | |
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virtual bool | showBoundsInterface [get] |
Override this member to return false if you don't want the section visible in the editor inspector. | |
virtual bool | showColorInterface [get] |
Override this member to return false if you don't want the section visible in the editor inspector. | |
virtual bool | showTextureInterface [get] |
Override this member to return false if you don't want the section visible in the editor inspector. | |
virtual bool | showViewableInterface [get] |
Override this member to return false if you don't want the section visible in the editor inspector. | |