this class can be used to make a standard Unity Transform work with the CheckTransformChangedSinceLastCheckByObject class, transparently.
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| | TransformChange (Transform transformToMonitor) |
| | Constructor for this class. Users will, generally, not need to invoke this manually: usually this will be performed by the implicit cast from a Transform.
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| override bool | Equals (object obj) |
| | This function does NOT operate as a standard equals function does. Rather it checks the provided object, to see if the transform it references (or is), has changed since the last time this object checked.
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| override int | GetHashCode () |
| | This dynamic class does not provide unique HashCodes based on the data they contain.
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