this class can be used to make a standard Unity Transform work with the CheckTransformChangedSinceLastCheckByObject class, transparently.  
 
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|   | TransformChange (Transform transformToMonitor) | 
|   | Constructor for this class. Users will, generally, not need to invoke this manually: usually this will be performed by the implicit cast from a Transform.  
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| override bool  | Equals (object obj) | 
|   | This function does NOT operate as a standard equals function does. Rather it checks the provided object, to see if the transform it references (or is), has changed since the last time this object checked.  
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| override int  | GetHashCode () | 
|   | This dynamic class does not provide unique HashCodes based on the data they contain.  
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