This attribute affects exposed properties in the same way that the Unity attribute Range does. However, this attribute may be applied to properties, in addition to fields.
Public Member Functions | |
ExposeRangeAttribAttribute (float min, float max) | |
Constructor for the ExposeRangeAttribAttribute. Take min and max range values as parameters. | |
Properties | |
float | max [get, set] |
get/set the maximum value the exposed property may take. usually, just assigned by the constructor. | |
float | min [get, set] |
get/set the minimum value the exposed property may take. usually, just assigned by the constructor. | |
Inherits PropertyAttribute.