ExposeRangeAttribAttribute Class Reference

This attribute affects exposed properties in the same way that the Unity attribute Range does. However, this attribute may be applied to properties, in addition to fields.

Public Member Functions

 ExposeRangeAttribAttribute (float min, float max)
 Constructor for the ExposeRangeAttribAttribute. Take min and max range values as parameters.
 

Properties

float max [get, set]
 get/set the maximum value the exposed property may take. usually, just assigned by the constructor.
 
float min [get, set]
 get/set the minimum value the exposed property may take. usually, just assigned by the constructor.
 

Inherits PropertyAttribute.