MenuInfo Class Reference

This is a sample data class we want to store in a tree. All members to be stored, must be serializable.

Public Member Functions

 MenuInfo ()
 Default Constructor a MenuInfo. No submitHandler, no levelObject, "default" for text.
 
override string ToString ()
 display the makeup of this MenuInfo as a string. Useful for debugging.
 

Public Attributes

GameObject levelObject
 Object in the scene that represents this MenuInfo
 
System.Action submitHandler
 reference to a function that should be called when the user clicks "submit" on a menu item.
 
string text
 Text to be displayed for this MenuInfo