Simple EditorWindow with a single field for entering a string.
Public Member Functions | |
void | Closer () |
Closes window and unregisters from EditModeIntervalCallbacks | |
Static Public Member Functions | |
static void | PopUp (string renamableString, System.Action< string > onOKCallback, bool cancelOnSelectionChange=true, string title=null, Rect screenPos=default(Rect), UnityEngine.Object potentialAssetToMove=null) |
Open the rename window with the provided initial string and title. When the user clicks OK, or hits enter, the callback function will be invoked, and the user-adjusted string will be passed to it. | |
Inherits EditorWindow.