GetAssetPathPopupWindow Class Reference

Menu tool to find the UniquePath for a given asset. This is useful for finding the UniquePath for built-in objects, which can then be loaded at runtime using AssetDatabaseHelper.LoadAssetFromUniqueAssetPath

Public Member Functions

void Closer ()
 Closes window and unregisters from EditModeIntervalCallbacks
 

Static Public Member Functions

static void PopUp (string title=null, Rect screenPos=default(Rect))
 Open the rename window with the provided initial string and title. When the user clicks OK, or hits enter, the callback function will be invoked, and the user-adjusted string will be passed to it.
 

Inherits EditorWindow.