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override T | DefaultNodeData () |
| Overridden function will use
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void | OnAfterDeserialize () |
| This function is required by the ISerializationCallbackReceiver Interface. Called automatically via the interface, it will deserialize the stored data into the runtime structure.
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void | OnBeforeSerialize () |
| This function is required by the ISerializationCallbackReceiver Interface. Called automatically via the interface, it will serialize the runtime data for storage.
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| SerializableTreeBase () |
| Constructor. Creates a new instance with the root Node set to null.
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bool | AddChild (Node parent, T data) |
| called by both the UI and runtime users of the tree. This function will instantiate a new node, and add the provided data to it.
The new node will be added as a child of the provided parent node, making it part of the run-time tree. If null is provided for the parent, and a root node does not already exist, it will be stored as the root node. If a root node exists, specifying null for the parent will fail, and return false.
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bool | AddChild (Node parent, T data, out Node newNode) |
| called by both the UI and runtime users of the tree. This function will instantiate a new node, and add the provided data to it.
The new node will be added as a child of the provided parent node, making it part of the run-time tree. If null is provided for the parent, and a root node does not already exist, it will be stored as the root node. If a root node exists, specifying null for the parent will fail, and return false.
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bool | AddChildren (Node parent, T[] data) |
| Convenience function used to store an array of data as new nodes. The new nodes will be added as children of the provided parent node.
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bool | CopyNode (Node sourceNode, Node destinationParent) |
| recursive function used to copy the data contained in the provided sourceNode, and its descendants, as new Nodes that are children of the provided destinationParent.
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void | Deserialize () |
| this function is used to read the two serialized lists; serializedNodes and dataList, and generate a runtime tree of nodes, based on the data therein.
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virtual IEnumerator< T > | GetEnumerator () |
| default generic enumerator
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bool | RemoveNode (Node nodeToRemove) |
| Remove this node from tree, by removing it from it's parent's children list. Does not destroy the Node, nor the Data it references.
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void | ReSerialize () |
| This function will take the runtime tree nodes, and their data, and store them into the two serialized lists; serializedNodes and dataList. These two lists, being serializable, can then be stored and eventually DEserialzied, back into the runtime tree.
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override string | ToString () |
| general ToString override- useful for debugging
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int | TotalLeafCount () |
| Counts the total number of leaves (childless-nodes) it the entire tree.
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int | TotalNodeCount () |
| Counts the total number of nodes it the entire tree.
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