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static |
| function | This is the function that will be called, it takes the rendering Camera as a parameter, but doe not need to use it. If the object that contains this function is deleted, the function will be automatically unregistered. Note: this function will continue to be called, even if the object that contains this function is disabled/deactivated. |
| cam | The camera that will call back the provided function, when PreCull is executed. |
Referenced by PerCameraMeshAndMaterials.OnEnable(), and PerCameraMeshAndMaterials.RegisterCamera().
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