SpriteRendererToGraphicsInterfaceAdapter Member List

This is the complete list of members for SpriteRendererToGraphicsInterfaceAdapter, including all inherited members.

boundsBaseRendererToGraphicsInterfaceAdapter< SpriteRenderer >
boundsIncludesDecendantsBaseRendererToGraphicsInterfaceAdapter< SpriteRenderer >
colorSpriteRendererToGraphicsInterfaceAdapter
colorInterfaceEnabledBaseRendererToGraphicsInterfaceAdapter< SpriteRenderer >
currentColorBaseRendererToGraphicsInterfaceAdapter< SpriteRenderer >protected
currentMainTextureBaseRendererToGraphicsInterfaceAdapter< SpriteRenderer >
GetLocalBounds()SpriteRendererToGraphicsInterfaceAdapterprotectedvirtual
GetPropertyBlock(out MaterialPropertyBlock dest)BaseRendererToGraphicsInterfaceAdapter< SpriteRenderer >
GetPropertyBlock(out MaterialPropertyBlock dest, int matIndex)BaseRendererToGraphicsInterfaceAdapter< SpriteRenderer >virtual
HasColor()BaseRendererToGraphicsInterfaceAdapter< SpriteRenderer >virtual
HasColor(int matIndex)BaseRendererToGraphicsInterfaceAdapter< SpriteRenderer >virtual
HasTexture()BaseRendererToGraphicsInterfaceAdapter< SpriteRenderer >virtual
HasTexture(int matIndex)BaseRendererToGraphicsInterfaceAdapter< SpriteRenderer >virtual
isViewableBaseRendererToGraphicsInterfaceAdapter< SpriteRenderer >
isViewableIncludesDecendantsBaseRendererToGraphicsInterfaceAdapter< SpriteRenderer >
mainTextureSpriteRendererToGraphicsInterfaceAdapter
RebuildPropertyBlock(int matIndex)BaseRendererToGraphicsInterfaceAdapter< SpriteRenderer >
RebuildPropertyBlock()BaseRendererToGraphicsInterfaceAdapter< SpriteRenderer >virtual
rendererRefBaseRendererToGraphicsInterfaceAdapter< SpriteRenderer >protected
SetPropertyBlock(MaterialPropertyBlock dest, int matIndex)SpriteRendererToGraphicsInterfaceAdaptervirtual
BaseRendererToGraphicsInterfaceAdapter< SpriteRenderer >.SetPropertyBlock(MaterialPropertyBlock dest)BaseRendererToGraphicsInterfaceAdapter< SpriteRenderer >
textureInterfaceEnabledBaseRendererToGraphicsInterfaceAdapter< SpriteRenderer >
ValidateViewableState()BaseRendererToGraphicsInterfaceAdapter< SpriteRenderer >virtual