This class initializes and stores PlayerPrefs, which are persistent between sessions, that define how CatDebug will function.
Static Public Attributes | |
| static PlayerPrefOption< bool > | addCategoryNameToLogOption |
| Prepend Category Name to every log entry, for each category. | |
| static PlayerPrefOption< bool > | addCategoryNameToLogSingleLineOption |
| Specified if the Category name, when prepended to the log entry, should not include a newline character. When disabled, the category name will appear on the first line of the log entry, all by itself. | |
| static PlayerPrefOption< bool > | alwaysShowWarningsOption |
| Always log warnings. When this option is disabled: logged warnings will only be shown if the logging category is enabled. | |
| static PlayerPrefOption< bool > | logToFileIncludeStackStrace |
| When true, logging to file when Unity logging is disabled, a stack trace will be generated, and included in the log. This has the potential to severely impact performance. | |
Collaboration diagram for CatDebugOptions: