InitializeOnEditorReloadedAttribute | ( | bool | allowExecutionOnPlay = false | ) |
allowExecutionOnPlay | When true, the method this attribute is applied to will execute when the user clicks play in the editor. When false, it will not execute when the user clicks play. |
References InitializeOnEditorReloadedAttribute.allowExecutionOnPlay.
Referenced by InitializeOnEditorReloadedAttribute.InitializeOnEditorReloadedSetup.OnEditorUpdate().