◆ RegisterFileForExtraction()

static void RegisterFileForExtraction ( List< ExtractEmbededFiles.ExtractionInfo filesToExtract)
static
Parameters
filesToExtractlist of ExtractInfo's that specify for a set of file, where to extract each one from/to.
logToConsolewhen true, extraction and file creation notifications will be sent to the unity console.
promptOnCreationWhen true (default value) a dialog box will prompt the user for permission to create files and folders as needed.

Referenced by ShaderExtractor.ExtractPreviewShader().

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