RankScriptable.cs
using
System.Collections;
using
System.Collections.Generic;
using
UnityEngine;
namespace
EyE.Unity.Examples
{
public
class
RankScriptable : ScriptableObject
{
public
string
rankTitle;
public
Texture2D insignia;
void
f()
{
}
}
}
EyE.Unity.Examples
Definition:
CatDebugExample.cs:7