using System.Collections;
using System.Collections.Generic;
using UnityEngine;
{
[ExecuteInEditMode]
public class MonoBehaviourEditModeUpdatable : MonoBehaviour
{
void OnEnable()
{
EditModeIntervalCallbacks.Register(Time.maximumDeltaTime, Update);
}
private void OnDisable()
{
EditModeIntervalCallbacks.UnRegister(Update);
}
virtual public void Update( )
{
}
}
}