VectorAndRankArrayHolder.cs
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
{
[System.Serializable]
public class VectorAndRankArrayHolder
{
public Vector3[] vertices;
public RankScriptable[] RankScriptableObjects;
public bool showStandardPropertyDrawers = false;
public VectorAndRankArrayHolder()//create array
{
RankScriptableObjects = new RankScriptable[400];
vertices = new Vector3[40];
}
}
}
EyE
This namespace contains classes that provide various tools for use in the Unity Editor.
Definition: EmbededXMLTooltip.cs:5
EyE.Unity.Examples
Definition: CatDebugExample.cs:7
EyE.Sys
Definition: CircularArray.cs:5
EyE.Sys.Collections
Definition: CircularArray.cs:5