◆
StoreTransformAndChildren()
override void StoreTransformAndChildren
(
Transform
transformToStore
)
virtual
Parameters
transformToStore
>the data in this transform and it's descendants will be stored in this object.
Reimplemented from
TreeOfLocalTransforms
.
References
TransformStorageTree.rootWorldTransform
.
EyE
Unity
TransformStorage
TransformStorageTree