◆ Copy() [1/2]

void Copy ( Transform  transform_to_copy,
bool  localNotWorld = true 
)
Parameters
transform_to_copythe (local-space) data in this transform will be copied into the new object.
localNotWorldOptional parameter, true by default. If set to true, will assign the transform_to_copy's local values to the new StoredTransform. Otherwise it will use the transform_to_copy's world values.

References StoredTransform.localPosition, StoredTransform.localRotation, and StoredTransform.localScale.