| void GenerateSnapshot | ( | Quaternion | rotation, |
| Vector2 | size, | ||
| ref Texture2D | snapShot | ||
| ) |
| rotation | Rotation that is applied to the previewObject. |
| size | This is the size, in pixels, that the resultant image will be. |
| snapShot | Texture2D that will contain the snapshot after it has been generated |