| void GenerateSnapshot | ( | Quaternion | rotation, | 
| Vector2 | size, | ||
| ref Texture2D | snapShot | ||
| ) | 
| rotation | Rotation that is applied to the previewObject. | 
| size | This is the size, in pixels, that the resultant image will be. | 
| snapShot | Texture2D that will contain the snapshot after it has been generated |