◆ ConditionalDisplay()

bool ConditionalDisplay ( )
Returns
true if the control should be displayed, false if not.

References UnityToolsCatDebug.ExposeMembersCategoryDetailsID, ExposedMember.GroupFoldoutState(), CatDebug.Log(), and ExposedMember.NoGroupingConditionalDisplay().

Referenced by MemberExposerFunctions.ExposePropertyHeight().

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