◆ GetValue()

virtual System.Object GetValue ( )
virtual
Returns
the return value is of type system.object. If not null, the return value should be castable to the exposedProperty's system type.

Reimplemented in ExposedCollectionMemberElement.

References UnityToolsCatDebug.ExposeMembersCategoryID, CatDebug.LogWarning(), and ExposedMember.Name.

Referenced by LimitedListMember.ArraySize(), ExposedCollectionMemberElement.ExposedCollectionMemberElement(), ExposedObjectMembers.GetPropertyValue(), MemberExposerFunctions.InternalExposeProperty(), and LimitedListMember.SetArraySize().

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