This is the complete list of members for GameObjectExtensions, including all inherited members.
| AddComponentAppropriately< T >(this GameObject objectToAddComponent) | GameObjectExtensions | static |
| DestroyObjectAppropriately(this Object objectToDestroy) | GameObjectExtensions | static |
| EditorAddComponent | GameObjectExtensions | static |
| EditorAddComponentWithUndo(GameObject gameObject, System.Type componentType) | GameObjectExtensions | |
| EditorInstanceIDToObject | GameObjectExtensions | static |
| EditorInstanceIDToObjectFunction(int instanceID) | GameObjectExtensions | |
| EditorIsObjectAnAsset | GameObjectExtensions | static |
| EditorIsObjectAPreFab | GameObjectExtensions | static |
| EditorTestObject(Object objectToCheck) | GameObjectExtensions | |
| InstanceIDToObject(int instanceID) | GameObjectExtensions | static |
| InstantiateSystemObjectOfType(this object potentialSourceData) | GameObjectExtensions | static |
| IsObjectAnAsset(Object testObject) | GameObjectExtensions | static |
| IsObjectAPreFab(Object testObject) | GameObjectExtensions | static |