◆ CreateNewAsset< T >()

static void CreateNewAsset< T > ( string  name,
ref string  createdPathAndName 
)
static
Template Parameters
TType of Asset to be created. Only types derived from ScriptableObject may be created in this way.
Parameters
nameThis parameter defines what name will be given to the newly created asset. If the name already exists in the file system, a number will be appended to the name.
createdPathAndNamethe path and filename of the newly created asset
Type Constraints
T :ScriptableObject 

References ResourceSystem.CreateNewAssetWithThisObject().

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