|
static |
| property | SerializedProperty whose foldout state will be set. |
| state | state to assign to the property. True is folded out. False is folded up. |
References CatDebug.Log(), UnityToolsCatDebug.PerObjectBooleansDebugDetailsID, and PerObjectNamedBooleans.SetBool().
Referenced by LimitedListProperty.SetAndStorePropertyExpanded().
Here is the call graph for this function:
Here is the caller graph for this function: