◆ TryGetBool()

static bool TryGetBool ( UniqueStringID  key,
ref bool  boolState 
)
static
Parameters
keystring value that defines the key to lookup
boolStatethe value of the bool found under the provided key is put in this ref parameter. Newly created keys are assigned false by default.
Returns
returns true if key exists, false if it needed to be created.

References CatDebug.Log(), and UnityToolsCatDebug.PerObjectBooleansDebugDetailsID.

Referenced by PerObjectNamedBooleans.GetBool(), PerExposedMemberBooleans.GetFoldoutState(), and PerObjectNamedBooleans.GetFoldoutState().

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