|
static |
lookupObject | This is the object, or type of object(depending on then ObjectBased flag), we want to lookup the key name "in". |
keyName | This is the name of the key, "inside" the object or type we want to lookup. |
value | This is the value that will be assigned. |
References CatDebug.LogError(), UnityToolsCatDebug.PerObjectBooleansDetailsID, and PerObjectNamedBooleans.SetBool().