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static |
| lookupObject | This is the object, or type of object(depending on then ObjectBased flag), we want to lookup the key name "in". |
| keyName | This is the name of the key, "inside" the object or type we want to lookup. |
| value | This is the value that will be assigned. |
References CatDebug.LogError(), UnityToolsCatDebug.PerObjectBooleansDetailsID, and PerObjectNamedBooleans.SetBool().
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