◆ GetBool() [2/2]

static bool GetBool ( object  lookupObject,
string  keyName 
)
static
Parameters
lookupObjectThis is the object, or type of object(depending on then ObjectBased flag), we want to lookup the key name "in".
keyNameThis is the name of the key, "inside" the object or type we want to lookup.
Returns

References PerObjectNamedBooleans.GetBool(), CatDebug.LogError(), and UnityToolsCatDebug.PerObjectBooleansDetailsID.

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