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static |
| lookupObject | This is the object, or type of object(depending on then ObjectBased flag), we want to lookup the key name "in". |
| keyName | This is the name of the key, "inside" the object or type we want to lookup. |
References PerObjectNamedBooleans.GetBool(), CatDebug.LogError(), and UnityToolsCatDebug.PerObjectBooleansDetailsID.
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