◆
ToMaterialArray()
static Material [] ToMaterialArray
(
MaterialConfig
[]
materialsBlock
)
static
Parameters
materialsBlock
materialProperty block from which all the materials should be extracted
Returns
an array of all the materials found in the provided MaterialBlock array
References
MaterialConfig.material
.
Referenced by
MeshAndMaterialConfigSet.ToMaterialArray()
.
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Unity
Graphics
MaterialConfig