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static |
| blockInterfaceToSet | the interface used to access the MultiMaterialPropertyBlock that holds the texture to be modified. |
| matIndex | specifies which material in the interface to set the texture of |
| tex | the new texture to assign |
References MaterialPropertyBlockInterfaceExtensions.defaultTextureID, IGraphicsMultiMaterialPropertyBlockInterface.GetPropertyBlock(), IGraphicsMultiMaterialPropertyBlockInterface.HasTexture(), MaterialPropertyBlockInterfaceExtensions.neverRunMaterialChecks, IGraphicsMultiMaterialPropertyBlockInterface.RebuildPropertyBlock(), and IGraphicsMultiMaterialPropertyBlockInterface.SetPropertyBlock().
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