| DebugCategorySettingsPlayerPref | ( | DebugCategorySettings | _defaultValue, |
| int | category, | ||
| GUIContent | guiLabel, | ||
| bool | _alwaysLoadAndSaveOnValueAccess = false |
||
| ) |
| _defaultValue | the default value assigned to DebugCategorySettingsPlayerPref's |
| category | category the DebugCategorySettingsPlayerPref represents |
| guiLabel | label used when drawing DebugCategorySettingsPlayerPref's in the editor |
| _alwaysLoadAndSaveOnValueAccess | specifies whether the value should be saved and loaded every time it is accessed |
References DebugCategorySettingsPlayerPref.Load().
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