DebugCategorySettingsPlayerPref | ( | DebugCategorySettings | _defaultValue, |
int | category, | ||
GUIContent | guiLabel, | ||
bool | _alwaysLoadAndSaveOnValueAccess = false |
||
) |
_defaultValue | the default value assigned to DebugCategorySettingsPlayerPref's |
category | category the DebugCategorySettingsPlayerPref represents |
guiLabel | label used when drawing DebugCategorySettingsPlayerPref's in the editor |
_alwaysLoadAndSaveOnValueAccess | specifies whether the value should be saved and loaded every time it is accessed |
References DebugCategorySettingsPlayerPref.Load().