◆ DebugCategorySettingsPlayerPref()

DebugCategorySettingsPlayerPref ( DebugCategorySettings  _defaultValue,
int  category,
GUIContent  guiLabel,
bool  _alwaysLoadAndSaveOnValueAccess = false 
)
Parameters
_defaultValuethe default value assigned to DebugCategorySettingsPlayerPref's
categorycategory the DebugCategorySettingsPlayerPref represents
guiLabellabel used when drawing DebugCategorySettingsPlayerPref's in the editor
_alwaysLoadAndSaveOnValueAccessspecifies whether the value should be saved and loaded every time it is accessed

References DebugCategorySettingsPlayerPref.Load().

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