|
static |
defaultValue | default value to be assigned to the PlayerPrefOption, if it has not been created yet, or has been deleted. |
fieldName | the field name, exactly as it appears in code. Case sensitive, may reference private members. |
containingClass | The type that contains the field |
alwaysLoadSaveOnAccess | true by default, specifies if the data will be loaded and saved automatically. When false Load Save will need to be done manually. |