◆ HasKey()

bool HasKey ( string  key)
Parameters
keyA string that uniquely identifies the Preference in storage.
Returns
Returns TRUE if the key is found in storage, FALSE otherwise.

Implemented in XmlPreferenceInterface, EditorPrefInterface, and PlayerPrefInterface.

Referenced by MultikeyPrefHelper.GetBool(), MultikeyPrefHelper.GetColor(), MultikeyPrefHelper.GetVector2(), MultikeyPrefHelper.GetVector3(), MultikeyPrefHelper.HasBoolKey(), MultikeyPrefHelper.HasColorKey(), MultikeyPrefHelper.HasVector2Key(), and MultikeyPrefHelper.HasVector3Key().

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