| void SetFloat | ( | string | key, |
| float | value | ||
| ) |
| key | A string that uniquely identifies the Preference in storage. |
| value | A floating point value to be stored in the preference. |
Implemented in XmlPreferenceInterface, EditorPrefInterface, and PlayerPrefInterface.
Referenced by MultikeyPrefHelper.SetColor(), MultikeyPrefHelper.SetVector2(), and MultikeyPrefHelper.SetVector3().
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