void SetFloat | ( | string | key, |
float | value | ||
) |
key | A string that uniquely identifies the Preference in storage. |
value | A floating point value to be stored in the preference. |
Implemented in XmlPreferenceInterface, EditorPrefInterface, and PlayerPrefInterface.
Referenced by MultikeyPrefHelper.SetColor(), MultikeyPrefHelper.SetVector2(), and MultikeyPrefHelper.SetVector3().